What the hecky is going on with the launch of 2064: Read Only Memories?

2064: Read Only Memories

Howdy y’all!

We wanted to explain what’s going on with the release of 2064: Read Only Memories, the “Director’s Cut” of sorts of Read Only Memories (2015) that was slated to launch on PS4 with a full VO cast this week. Spoiler alert: The game is being delayed until Q1 2017. Read below for why:

First, we’d like to apologize as we know there’s been a ton of back and forth on the game and the dates surrounding launch. We wanted to be honest with you, our fans, about what’s been going on. When we began, we were not aware of the intricacy and specificity that is required to certify with a console. Getting a game running well is not the issue; you have to use specific file structures, protocols, and timings. These are things that we did not understand as we went into this process with a functioning game.

Our first date, August 16th, was chosen because Sony was gracious enough to offer us a featured store placement with PS4 and Vita. Unfortunately, we thought that since the game worked, the port would be simple.

The first road bump we hit was on the Vita. Some of the new systems we had to add to the game because of certification caused the game to stop functioning properly on the Vita’s hardware. This cost us a lot of momentum in the process. We delayed the game in the hope we could get it working, but we realized that making the PS Vita work within the right amount of time for launch would be nearly impossible, and so we decided we would just release on PS4 alone first, with the Vita version to release at a later date.

It was now just a few weeks out from our next planned release date, September 20 for just the PS4. Past this date there would be no opportunity for store placement, something that would let console owners know the game was released. In addition, it was looking like we would not make a simultaneous release in Europe due to the resubmission.

Due to these events, we no longer had the game coming out in Europe on launch, or had press codes, or had a PS Vita version ready, but we still held on tight, hoping that we could get it out for fans this fall.

2064: Read Only Memories

Then, we hit another issue in the certification process, which was pretty disheartening. However, the delay of Final Fantasy XV gave us another chance, September 27. We would need to redo all of our marketing materials for a third time, and we did, even if it was kind of a mess. Unfortunately we ran into one more problem, one that was caused by a software update and was out of our hands.

At this point, we had lost the chance to release for cross-buy for PS Vita, a simultaneous EU release, press codes for press, all of our marketing materials for launch, and the store placement, due to the VR and holiday season beginning.

There was just too much not in our favor, or in our fans’ favors either. This wasn’t the sort of release we were working for and it wasn’t what we wanted to give to our audience. That’s why we’ve decided to delay the game to 2017. Even if that means we are ready ahead of time, it means we can work on all the parts so that we can release in the way we want, so that everyone can play it.

We’re eager to get more news out there soon for what the new release dates and consoles will be but we’ve also learned our lesson about over-promising on things with dates. We are sorry for all the misinformation that’s been put out there, and the fact that we have to delay again. We feel awful for fans and this process has been a not super great one for us. Rest assured that we won’t repeat this again.

Long story short.

We played too hard and fast into release dates, thinking we could meet all the requirements needed to get 2064 onto consoles with flying colors without fully understanding the process. Now we know better, and because of that, we’re working hard to bring you the most solid and complete 2064 experience we can. Releasing the game the way we originally intended, and the way we believe our fans (and newcomers) would most appreciate it.

To help hold everyone over with the delay, we will be releasing a new demo soon showcasing some of the new voice acting and visual additions we’re including in 2064. This will be similar to the one we recently showed off at PAX West, and what will be shown at GaymerX4. We’ll keep you posted on when that demo will be arriving.

We’re so incredibly thankful for your continued support and encouragement (and patience!). We have such an awesome game that we’ve been working on for the last few years, and especially these last 10 months, and we’re really eager to get it out to you all soon!

2064: Read Only Memories


2064: Read Only Memories is coming in 15 days for PS4. Really!

Hey cyberpunkers!

It’s been a long time coming — we can’t wait to show you what we’ve been working on and all the hard work we’ve put into making a huge, huge overhaul on Read Only Memories with 2064: Read Only Memories.

We made a video about it — but we originally thought it was going to be a week before. But we didn’t want to waste the video, so we tried to make it work 🙂

The actual release date on PS4 is September 27th! It will be a free update/launch for PC, Mac and Linux users in November (more info to come!). We’re still working on other platforms..Vita ran into some issues that we’re hoping we can sort out asap.

… We have a NEW real trailer we’ll be launching on launch day 😉 Oh, and did you see our cast announcement? 😀

What else…

PAX was awesome… Tokyo Game Show is next! Then launch and GaymerX … Busy busy month!!!!!!!

We announced the upcoming Turing plush which will be made public for sale soon with Sanshee along with new shirts and pins! 🙂

Lots more coming soon!!!!! Hit us up anytime at @rom2064 on twitter! 🙂

Bye from Neo-Tokyo! We’ll be back in Neo-SF next week for the launch! ^__^

Having fun at the recording studio

We were in the studio recording Turing’s audio with Melissa Hutchison!

We had a blast getting Turing’s voice just right!

Matt is a furry
Relaxing with Melissa
Checking those Turing lines….
Green Turing???
Who’s this joker?!
No outside bricks!!!
He's actually playing the Wii-u
Mello checking out the lines
More audio technical stuff
More audio technical stuff

Don’t forget to check out our Tumblr, Twitter, and facebook for more ROM goodness!

Turing has a Voice Actor!

Digital Drum Roll please…






You may know her from The Walking Dead‘s Clementine, or Yo Kai Watch‘s Komasan, or many many other characters, and she is now joining us as the voice of Read Only Memories DX’s Turing!!

Joining the already announced cast of Dave Fennoy, Adam Harrington, Gina Tron, and Todd Bridges, this is just the first of some amazing folks we’re so eager to show you…we have some big big things to show for ROM DX…stay tuned 😉




We had an amazing time showing off the game and chatting to our friends at GDC and SXSW – we’ve been so busy! Up next is PAX East..we hope to see some of you wonderful cyberpunks there!!!

Also! Enjoy some wonderful art from our good friend LATTE!!




Matt :3

Coming 1/22!



Thank you everyone for helping make the Winter Steam Sale & Humble Bundle extra successful for ROM – we had a slow start, but sales are starting to pick up!


We’re really excited to show you what’s next in 2064 on Jan 22, and then more updates to come throughout the year!!


Merry Christmas! ROM in 2016 and Endless Christmas

Hey punkers!  (-`♡´-)

A few quick updates:

1) ROM is currently on sale on Steam for just $8.24!  (-‶’▱’‶-) Wow! The sale is going super well, and the better we do, the more money we can put towards ROM DX, launching on PS4 and PSVita in mid 2016. Please consider telling your friends – we also have another platform that will be launching a big sale tomorrow too we’re excited to announce!

2) ROM EX V1 – our very first “big” DLC is coming, and it’s FREE, launching Jan 22! EX stands for “Endless Xmas”, a post game romp to hang out with your friends and meet some new ones after the events of ROM. Join us for Endless Xmas! Beat the game before then! >:3 You’ll need to have completed the game, and have achieved the “canon” ending to unlock this new mode!

3) We’re excited to be launching on Amazon Fire TV TOMORROW on Christmas Eve! 😀We also should now be up and rocking on the Razer Forge/Cortex store as well! Android TV buddies being joined by..a new..android buddy 😉

4) ROM: Type M will be launching on mobile devices around March/April for iOS and Android! Keep an eye out for more info on that! Jess may be a bit ornery, but she wants Turing on the go!  (-‘⇀’-)

art by @kuzuket
art by @kuzuket

5) ROM DX will be launching on consoles in mid 2016! Voice acting for major scenes! Puzzle and graphical improvements! New side quests! Cool visual effects like CRT emulation! More Hassy flavors! Coming to Japan in partnership with PLAYISM! More info coming around GDC 16’. Although there may be a launch window where the DX content is exclusive to consoles, it will eventually be available, at no extra cost, on PC/Mac/Linux. We appreciate you being an early supporter!! (This does not mean that ALL future DLC will be free though, just sayin’ that the DX content and everything leading up to it will be  (-‘ᵕ’-) )

Turing is so warm under that Kotetsu!
Turing is so warm under that kotatsu!

6) Merry christmas, punkers! Thank you all so much for your support – please don’t hesitate to hit us up on twitter @ROM2064, email at rombots@midboss.com and on our Wikia (run by CAMERATA) at http://readonlymemories.wikia.com/

Thank you!!! More goodies coming very soon! Stay Classy, Drink Your Hassy. ( ・▿・ )

(-˘̀ᵕ˘́-) Robots have the best christmases since they can open presents all day long and never get tired.





The tea is getting cold…

Greetings Read Only Memories fans!

On Friday at PlayStation Experience, we announced that in cooperation with Playism, Read Only Memories will be localized in Japan next year! We’re excited to bring Read Only Memories to this new audience and we welcome Japanese fans new and old to the Read Only Memories community.

Since Read Only Memories was released the team has vowed to keep it as a continually growing and improving game, and this announcement is a big part of that.



Ramona was very excited for the news.
Ramona was very excited for the news.

However, this is not the last of our announcements. Stay tuned to our social media and blog for more news as we bring the Cyberpunk and Chill booth to GaymerX this weekend in San Jose.

Come cyberpunk and chill with Turing!
Come cyberpunk and chill with Turing!

GX3 attendees will be the first to hear all the latest announcements about the further development of Read Only Memories.
Thanks for your support!

#DrinktionaryROM Contest Winners

Hello and welcome to Club Stardust!

We’re welcoming you today to tell announce something many of you have been waiting for…the winners of the Drinktionary ROM contest!

We had a lot of great entries and we think each one of you who made drinks did a really great job, so we thank all of you for participating. Your drink making skills are truly on par with those of Majid and Gus!

Without further ado, let us announce our winners!

Read more#DrinktionaryROM Contest Winners